Chereads / AUTO-BATTLE? WHAT A BORING SKILL / CHARACTER PROGRESSION PAGE: VOLUME 2 and 3 EXCLUSIVE (2/2)

CHARACTER PROGRESSION PAGE: VOLUME 2 and 3 EXCLUSIVE (2/2)

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CHARACTER PROGRESSION PAGE: VOLUME 2 and 3 EXCLUSIVE (2/2)

THIS CONTAINS THE FOLLOWING:

-MAX Stats (Equipment Only) and Skills of Seth's Allies (Aries, Vlad and Valhadr)

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ALLIES MAX STATS SHEET

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[ARIES] –MAX STATS

PS: Stats shown don't show buffs and stat gain from skills, "Only from Equipment."

PS: Speed remains +2 constant for any stat growth until it reaches max 1000. Not affected by GM. C=constant base growth variable per level. GM = Godkin Multiplier. B= base.

Constant additional per level:

V/HPRpm= 40, HP=6,000, I/MPRpm=40, MP=600, S=2

D=80, MD=40, A=400, MA=400, GM = 4

Name: Aries

Level (LVL): 242

Race: Godkin

HP: 11,616,000 + (400,000 + 2,904,000)

20V=6000CHPx1936

Vitality: 38,720 + (9,680)

40Cx4GMx242

HP Regeneration: 38,720 per minute + (9,680)

40V=40CHPRpm

MP: 1,161,600 + (50,000 + 290,400)

20I=600CHPx1936

Intelligence: 38,720 + (9,680)

40Cx4GMx242

MP Regeneration: 38,720 per minute + (9,680)

40I=40CMPRpm 

SPEED: 684 + (171)

200B+(2Cx242)

Defense: 78,040 (blocks 7.804% Physical Damage) + (19,510)

600B+(80Cx4GMx242)

Magical Defense: 39,320 (blocks 3.932% Magical Damage) + (9,830)

600B+(40Cx4GMx242)

Attack Damage: 387,600 + (175,000 + 96,900)

400B+(400Cx4GMx242)

Response Time Speed: Fraction of a Second (1/16) due to Valhadr's Training

Magical Attack Damage: 387,600 + (150,000 + 193,800)

400B+(400Cx4GMx242)

Spell Casting Speed: Fraction of a Second (1/8) due to Training

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Equipment/Gear/Weapon/Accessories: -Only Stats – not effects. This is only for stat calculation.

Pure Flames Series Clothes Set (Unique Grade) – 400,000 HP; 50,000 MP

Bandages of Fire (Unique Grade) – 50,000 Attack and 50,000 Magical Attack

Scorching Glacier (Mythical Grade) – 125,000 Attack and 100,000 Magical Attack

Ring of Apollo (Mythical Grade) – 50% Bonus Magical Attack and 25% on all stats

Sub-Weapon: -Only Stats – not effects. This is only for stat calculation.

Withering Ashes (Unique Grade) – 65,000 Attack and 75,000 Magical Attack

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Aries' Skills: (Regular to Rare/Regular Skills)

-Crimson Pit Greater, Cyclones of Flame, Flame Purification, Fire Corrosion, Flame Destruction, Flame Barrier, Blazing Strike, Veil of Fire, Crimson Aura, Fire Wall

-Teleport Strike, Greater Teleportation, Dimension Field, Dimension Lock Negate, Summon Skill: Fyenrier, Controlled Levitation, Precision - Swift Impaler, Resistance Deterioration, Status Boost, Anti-Detect, Mirror Shade, Piercing Thrust, Offensive Stance

-Flash Steps, Gain Sense Lesser, Aura Sense Lesser, Quick Delay Lesser, Conscience Acceleration

Superior Skill: Gadreel's Empowerment

-Warmonger EX, Absolute Replication EX – Permanent and Temporary Copy

-Phoenix Egg, Forced Bewilderment EX, Complete Incineration and Rebirth EX

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Aries' Skills that provide stat bonuses: -Only Stats – not effects. This is only for stat calculation.

Warmonger EX = Offensive Stats +100% up to 1000% bonus

Veil of Fire = Offensive Stats +20% bonus.

Status Boost = All Stats +40% bonus.

Fire Wall = Defensive Stats +20% bonus.

Offensive Stance = Offensive Stats +30% bonus.

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[VLAD] –MAX STATS

PS: Stats shown don't show buffs and stat gain from skills, "Only from Equipment."

PS: Speed remains +2 constant for any stat growth until it reaches max 1000.

C=constant base growth variable per level. TRV = True Royal Vampire Multiplier. B= base.

Constant additional per level:

V/HPRpm= 30, HP=6,000, I/MPRpm=10, MP=600, S=2

D=40, MD=60, A=200, MA=600, TRV = 4

Name: Vlad

Level (LVL): 110

Race: True Royal Vampire

HP: 5,280,000 + (300,000)

15V=6000CHPx880

Vitality: 13,200

30Cx4TRVx110

HP Regeneration: 13,200 per minute

30V=30CHPRpm

MP: 528,000 + (125,000 + 50,000)

5I=600CHPx880

Intelligence: 4,400

10Cx4TRVx110

MP Regeneration: 4,400 per minute

10I=10CMPRpm

SPEED: 418

200B+(2Cx109)

Defense: 18,040 (blocks 1.804% Physical Damage) + (4,510)

600B+(40Cx4TRVx109)

Magical Defense: 26,960 (blocks 2.696% Magical Damage) + (9,436)

800B+(60Cx4TRVx109)

Attack Damage: 87,600 + (20,000 + 90,000)

400B+(200Cx4TRVx109)

Response Time Speed: Fraction of a Second (1/8) due to Valhadr's Training

Magical Attack Damage: 262,400 + (30,000 + 110,000 + 177,120)

800B+(600Cx4TRVx109)

Spell Casting Speed: Fraction of a Second (1/8) due to Training + 50% faster

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Equipment/Gear/Weapon: -Only Stats – not effects. This is only for stat calculation.

Holy Kingdom's Robe Clothes Set (Unique Grade) – 300,000 HP; 125,000 MP

Holy Bracelet (Unique Grade) – 20,000 Attack and 30,000 Magical Attack

Mask of Slithering Menace (Unique Grade) – 35% Magical Defense and 25% Defense

Spear of the Fallen (Semi-Mythical Grade) – 90,000 Attack and 110,000 Magical Attack

Red Bull Fur Belt (Rare Grade) – No Stats Given. (Mitigation towards Fire Element)

Accessories: -Only Stats – not effects. This is only for stat calculation.

Necklace Seer Stone: Tehom Aqua (Unique Grade) – 50,000 MP, 50% Spell casting

Ruby Rings x9 (Semi-Unique Grade) – 67.5% Magic Attack

Blood Rose Ring (Unique Grade) – No Stats Given. (Vampire Skills Amplification)

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Vlad's Skills: (Regular to Rare/Regular Skills)

-Blood Drive, Ruby Eyes, Aura of Blood, Crimson Fortress, Blood Bath, Spear of the Blood Strike, Ichor: Spear of the Fallen, Blood Mist, Summon Skill: Blood Bat, Mist of Souls

-Teleport Strike, Greater Teleportation, Controlled Levitation, Precision – Phantom Lancer, Defensive Stance, Defense Enhancement Greater, Attack Enhancement Greater, Double-Edge, Agility Boost

Unique Skill: Mass of the Apostles

-Apostles Control, Subordinate Reverse Reincarnation, Blood Pact

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Vlad's Skills that provide stat bonuses: -Only Stats – not effects. This is only for stat calculation.

Blood Drive = Overall Stats +10% to 500% bonus.

Aura of Blood = Offensive Stats +25% bonus.

Blood Bath = Defensive Stats +25% bonus.

Defensive Stance = Defensive Stats +30% bonus.

Defense Enhancement Greater = Defensive Stats +50% bonus.

Attack Enhancement Greater = Offensive Stats +50% bonus

Agility Boost = 40% Speed.

Blood Pact = 3 Apostles (Overall Stats +10% to +100% bonus each)

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[VALHADR] –MAX STATS

PS: Stats shown don't show buffs and stat gain from skills, "Only from Equipment."

PS: Speed remains +2 constant for any stat growth until it reaches max 1000.

C=constant base growth variable per level. B= base.

Constant additional per level:

V/HPRpm= 150, HP=9,000, I/MPRpm=50, MP=1500, S=2

D=200, MD=200, A=500, MA=750

Name: Valhadr

Level (LVL): 451

Race: Awakened Elf (Pledged Oath)

HP: 24,354,000 + (750,000 + 500,000 + 6,088,500)

25V=9000CHPx2706

Vitality: 67,650 + (50,000 + 16,913)

150Cx451

HP Regeneration: 67,650 per minute + (50,000 + 16,913)

150V=150CHPRpm

MP: 3,382,500 + (500,000 + 200,000 + 845,625)

10I=1500CHPx2255

Intelligence: 22,550 + (50,000 +5,638)

50Cx451

MP Regeneration: 22,550 per minute + (50,000 +5,638)

50I=50CMPRpm

SPEED: 1,150 + (288) (1000 is the registered max)

250B+(2Cx450)

Defense: 90,500 (blocks 9.05% Physical Damage) + (300,000 + 45,250)

500B+(200Cx450)

Magical Defense: 91,000 (blocks 9.10% Magical Damage) + (500,000 + 45,500 + 200,000)

1000B+(200Cx450)

Attack Damage: 338,500 + (200,000 + 200,000 + 84,625 + 50,000)

1000B+(750Cx450)

Response Time Speed: Fraction of a Second (1/64) innate due to intense long training

Magical Attack Damage: 338,500 + (200,000 + 150,000 + 84,625 + 50,000)

1000B+(750Cx450)

Spell Casting Speed: Instant

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Equipment/Gear/Weapon: -Only Stats – not effects. This is only for stat calculation.

Heroic Clothes Set (Mythical Grade) – 750,000 HP; 50,000 V; 500,000 MP; 50,000 I

Cloak of the Viridescent Shade (Mythical Grade) – 500,000 HP; 200,000 MP; 300,000 Defense, 500,000 Magical Defense

Armband of the Conqueror (Mythical Grade) – 200,000 Attack and Magical Attack

Sword of Sages (Mythical Grade) – 200,000 Attack and 150,000 Magical Attack

Accessories: -Only Stats – not effects. This is only for stat calculation.

Armlet of the Forest Guardian (Mythical Grade) – 50% on Defensive Stats and 25% on all other Stats

Necklace of the Twilight Glow (Mythical Grade) – 200,000 Magical Defense

Ring of the Nightshade (Mythical Grade) – No Stats Given. (Evasion and Damage Amp)

Ring of Storms (Mythical Grade) – 50,000 Attack and 50,000 Magical Attack

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Valhadr's Skills: (Regular to Rare/Regular Skills)

-Rushing Gale, Mana Burst, Counter Slash, Relentless Strike, Energy Surge, Focus EX

-Teleport Strike, Greater Teleportation, Controlled Levitation, Precision – Sword Soul Keeper, Absolute Stance, Innate Status Amplification, Absolute-Edge, Hasted Steps, Anti-Detect EX, Camouflage, Magic Negate EX, Dimension Field, Dimension Lock, Confusion

Absolute Skill: Throne of Abaddon

-Death Dominion, Destructive Force Dominion, Bottomless World: Citadel of Ruins

-Instantaneous Movement EX, Universal Sense EX, Resistance Null EX, Absolute Defense EX, Aegis of Death EX, Heroic Aura EX, Auto-Cast EX, Thought and Body Haste EX

-Reality Eclipse EX, Absolute Desolate EX, Destructive Hit EX

Absolute Skill: ??? (Uriel's Analysis - Hidden)

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Valhadr's Skills that provide stat bonuses: -Only Stats – not effects. This is only for stat calculation.

Absolute Stance = Overall Stats +35% Bonus

Innate Status Amplification = Overall Stats +50% Bonus

Focus EX = In combat (+50 to +100% Attack and Magical Attack Bonus)

Destructive Force Dominion = +250% Attack and Magical Attack Bonus

Instantaneous Movement EX = +Max Speed

Absolute Defense = +Max Defense and +Max Magical Defense

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PS:

The reason why I only show the stat bonuses from equipment is because some of the skill's stat bonuses can be negated by a higher-level skill. If there exists a skill negating effect from an absolute skill, any superior skills and lesser would not be activated.

As for the case of Uriel, Uriel is already considered a separate "manifested entity." This means that she will live even if the Superior skill: Uriel the Wise is rendered inactive. Unless another skill bypasses her manifestation of a higher degree, she will still operate.

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In the case that a higher skill takes away all of the stat bonuses, the Innate Base Stats will be the basis.

Example:

If the Absolute Defense EX that provides maximum Defense is negated, the Innate Base Defense and Magic Defense are the basis for damage reduction – After taking into account equipment that provides reduction.

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